STI (Simple Tiled Implementation) is a widely used Tiled map loader for LÖVE. Ase2Game Tile Map Tools does not replace STI — it helps you inspect maps and catch asset problems before you wire them into Lua.
Status note
We intentionally label STI status carefully. Upstream documentation has historically targeted LÖVE 11.x and older Tiled Lua exports. Verify against your engine version before shipping.
Integration checklist
- Validate the map in Ase2Game Tile Map Tools (missing images, bad GIDs, etc.)
- In Tiled: Export As → Lua (
*.lua) - Keep tileset images on the paths the export expects
require "sti"and construct the map from the Lua file
Broader LÖVE guidance: Tiled to LÖVE2D. For Lua export specifics see TMX to Lua.